Unnatural Selection (Pending Title) 5th Meeting

8am-11:30am Thursday

Finals are really starting to wear down on us all and we just want to get some progress achieved on the game.  We discover it is extremely frustrating to not be given enough time to finish a product and to some artists it is not acceptable to leave works unfinished.  So work on the Four Horsemen is being blended into the work with Unnatural Selection.  As frustrating as it is we simply have to do it and we have to make good games out of each.

Unnatural Selection is now finally looking like a game.  We do a quick play test and discover issues with the board, stats, combat and breeding.  So more or less we discover we still have loads of work to do.  We start by tackling the board.  It was entirely too small so we made it larger.  The stats were improved by altering them in a simple fashion and combat and breeding were kept the same since their failures may have been the result of the statistics.


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