Unnatural Selection (Pending Title) 2nd meeting
Friday 9am-1pmish
Friday at 9am is usually a time for sleeping for SCAD students. So waking up after a short week of extremely long hours is sometimes difficult. We all managed to show up and got into rhythm. First thing we took care of was making the board and throwing ideas out. We took a set of poker cards and made a basic board and started discussing what kind of dynamics we wanted the game to have. The discussion quickly led to having players be able to create a character from different body parts. So Whitmore, being the talented sculptor that he is, outlined how it was possible to use wire, sculpy and magnets to make this a possibility.
So now we have a plan for the board and the avatars but we need a way to link them together. We decided that special spaces would be assigned a body part and a player gains a part by landing on the assigned space for that body part. By this time we have made a complete mess out of a class room and are disturbing a make-up class so we decide to call it quits and get some lunch.
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You’re currently reading “Unnatural Selection (Pending Title) 2nd meeting,” an entry on Dark Roof Design's Blog
- Published:
- March 8, 2008 / 1:09 pm
- Category:
- Uncategorized
- Tags:
- 402, assignment, board game, evolution, game, game crit, non-digital, Unnatural selection
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